Here is a fun example to illustrate why software development in general is a complex endeavour:
- You think you’re going to fix a tiny problem: “hey, maybe we could make ‘s welcome dialog look a bit nicer“.
- Eventually, someone proposes a design or idea that looks interesting, and you realize that to truly realize it, you should also implement an audacious new feature: a way to visually represent an entire timeline as a thumbnail (that one is an open question, by the way; if you have some clever ideas, feel free to share them)
- …and to display new feature B properly, you should also consider—ideally—being a good citizen and implementing feature C upstream, in the toolkit you use instead of doing your own thing in your corner.
This kind of serendipity and interdependence happens regularly in FLOSS applications like Pitivi where we prioritize quality over “meeting shareholders’ deadlines and objectives”, which is why we sometimes take more time to flesh out a solution to a problem: we aim for the best user experience possible, all while negotiating and working with the greater software ecosystem we live in, instead of silently piling up hacks in our application… and we depend on the involvement of everyone for things to progress.
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